According to this Patch, Sentinel stats should be converted like this:
(only listing incorrect stats)
STR to ATK: 12
DEX to CRATE: 4.5
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What it ACTUALLY is right now:
STR to ATK: 6
DEX to CRATE: 3
.
Honorable mention:
STR to CRATE: 1.5 (+0.5)
-> 1.5 is default and since Fiso wrote +0.5 (0.5...
https://adeptgamer.com/threads/patch-notes-stat-reworks-and-new-balance-concepts-patch.6514/
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According to mentioned Patch Notes above, the Stat Conversion for Sorcerer SHOULD be this:
.
(only listing stats that are incorrect)
INT to MATK: 15
INT to MDEF: 5
DEX to CRATE: 3.5
What the stats...
https://adeptgamer.com/threads/patch-notes-stat-reworks-and-new-balance-concepts-patch.6514/
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Strength to Crit Rate Conversion was added in the patch above.
However, there is a mistake in the formula. BASE Strength gets converted just fine, but ONLY BASE.
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Base Strength is: whatever stats you...
Killing the boss "B-Chop" in Botanic Garden map (which drops Gate Keeper piece 3) causes ALL other monsters on the map to be killed as well, which includes the boss to drop the 4th piece and therefore not being able to get this one.
Workaround for players: After killing B-Chop, go back to the...
OLD Tutu Tree Forest Map has the portals "Forgotten Village" and "Ruined Mushroom Factory" which work as intended.
If you go from these maps back to Tutu Tree Forest, you spawn at the wrong portal.
Example:
Currently in Forgotten Village -> use portal to Tutu Tree Forest -> you spawn next to...
Opening said box (from Paris Bounty quest reward), I got an error saying something along the lines of "Error in item creation" (can't remember the exact message)
Edit: Got it again so here's a screenshot
Sometimes after killing Elga, everyone gets kicked out before getting rewards.
If you have quests to kill Elga, the kill may or may not count (we have seen both multiple times, not sure why it's random).
Will update this thread if I ever figure out why/how this is caused.
As I've heard the sets will be reworked again, I'd like to present my idea (that I had a long time ago) to everyone and get your opinion.
Keep in mind, that this is not perfect of course. Problems and possible "solutions" are listed below as well as my opinion of the current system.
PLEASE READ...
EDIT 2: It seems the cause is dying. My skills didn't cancel until I died, then it started!
There seems to be a bug in Elga that cancels skills, to be more: precise blizzard, fire emblem and rockets of sorcerer (maybe more).
You can see in the video ()
that about 25% of the mentioned skills...
As we all know, the Summoner class is the indisputable Dmg-King.
There are a few reasons for that but one of the biggest are the weapons themselves.
As you can see in the attachments, a Magichenge Gun Staff is equal to a ZAUHARANT Spear.
Where is the logic to this? With Summoners (complex)...
Crafting Bone / Zauharant / Elga Weapon and only getting 1 stat is frustrating so I suggest having the option to exchange said weapon + some of the other mats you need to craft it to get a new one
Idk about other guilds but GAME OVERs guild vault is basically overflowing with items even though stuff gets sorted out regularly.
How about increasing the size?
Double slots per tab or more tabs (or both) would be awesome (and more cash for the server xD)
Right now, you can only have 1 capital letter in your character name.
If you try to use more, the game only keeps the first and makes everything else lower letters
Would be cool to have more
Finishing the 3rd JC, the first thing you do is to use 1 single skill point for the Awakening skill. You'll never have 0 points because of this shit.
Suggestion is to add a quest after JC that gives 1 SP to cancel this out
You can already enter lavalon without the flame key and I suggest to do the same for Redfox Delta and maybe even Elga
Redfox: Backpack (Jerry / Signus) to enter is just annoying and wastes one inventory space (Jerry at least)
Elga: Suggest to make the medal quest repeatable instead of daily /...
Sooo....
Suggestions:
Second form: Get rid of the whole Groggy-BS --> delete that action and be able to deal damage the whole time
With that it would actually feel like a fight instead of players/Elga afk
--> Keep the mechanic he does when you fail to groggy him and let him use it randomly...
I suggest to make the soul stealer an IM item so you don't have to "waste" a gear slot / switch every time you want to extract souls / forget to do that and lose out
This means: it shouldn't be possible to soulcraft and not sealed upon acquiring
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