- Staff
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- #1
Seiichi
Manager
- Oct 20, 2016
- 1,878
- 2,327
These and the unreleased Phantoms that Aiden touched up are all planned for free release as expanded content once we finish the system(s) we have planned, which will be after the source update.All these new dragons will be sold as exclusives in pack for 7,500 diamonds. Or will there be some other way to get it?
(very interesting - Skyhammer's Battle Charger and the Royal War Horse)
You're just happy that there's a good green pony, be honest.Hooray \o/
Thanks for the update, and hard work ya'll have done!
Can't wait for the new dragon ponies! Bring 'em on!
wow nice. thank you for Your hard work^^. And the best wishes to you all, Admins^^. we wait to change deeper in game. My mean is Laedis 108 and other maps in game. ^^Because we have gotten to a point that there is more than minor updates to announce, I figured I'd do an actual development update.
As mentioned in the last response I had to the prior update, we have fixed the major bugs that were found and are now having testers go through to see if there are any more issues that need to be resolved. We are now having testers look for any other possible bugs to see if there is anything game breaking that needs to be addressed before we polish up the update and start working to release it.
Of the bugs that we fixed, one was related to cosmetic wings not displaying or equipping properly, and that they did not work as expected when swapping costume slots. This required a lot of reverse engineering as the implementation was completely changed to other wings, and required accounting for many edge cases and variables.
The other main issue that we have had to work on is with applying new stat values to hatched Dragons, and accounting for changes we needed to make to do so. The biggest change we had to make is that we are no longer applying a bonus stat to hatched Dragons, and are instead going to have them use the new stat values. For people who are panicking about losing stats, the new maximum stat value for wild and hatched Dragons is 9/11.7 vs 6/6.96 (wild) or 6/10.44 (hatched). To get this done a lot of changes had to be made on the backend, and we have also made it so that rare Dragons are no longer arbitrarily set to a lower stat value. When we release the update we will be removing all bonus stats from existing Dragons; we will be doing a stat adjustment for rare Dragons that have a maximum bonus value, otherwise they will use the base stats they had.
We are also doing some experiments to see if we can increase the performance of the client, and have found some avenues to do so but we're unsure of just how big an improvement it will be. For comparison, my setup with every setting maxed out (Using FXAA and medium textures) the current live client is around ~31-35 FPS. The new experimental client (Using FXAA and high textures) has 35-46 FPS. This is obviously reliant on individual hardware, but there should be some improvement for everyone.
Other than source code development Aiden has been working on of the pony concepts from the White Stallion/Frightmare coloring contest (including a concept Vipera had submitted on the side as an avatar).
Prince of Autumn (Or Wafflecone Rapidash)
View attachment 3684
Skyhammer War Charger
View attachment 3686
Royal Destrier
View attachment 3685
Unnamed Concept (Original)
View attachment 3689
View attachment 3687
View attachment 3688
View attachment 3690
That is still a long ways off, because we still need to fully get the map tool working (and learn all of it's quirks) and work out issues with the model exporter, which uses a proprietary format.wow nice. thank you for Your hard work^^. And the best wishes to you all, Admins^^. we wait to change deeper in game. My mean is Laedis 108 and other maps in game. ^^
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