Baarzukk
Member
- Jul 15, 2020
- 18
- 23
You are not accounting for the base stat change, and are only doing the attribute bonus change.
Because you feel the need to condescend, I'll just copy and paste the literal second sentence in the prior post:Seiichi, in my first post I've mentioned that the more you increase the stats the more you also increase the outcome. Even if the basic stats change, the result remains the same from 10.44 to 11.70. You will always get a damage increase that unfairly empowers AOE classes. Please read my posts carefully. Thank you.
You can increase the basic stats or adrenaline buff, etc. - it doesn't matter! The ratio stays the same!
Seiichi, let's say you have 10.44 kg of potatoes and you change it to 11.7 kg. It stays the same as if you say you have 10.44 kg of strawberries, changed to 11.7 kg.
As mentioned, the changes in the future will help to mitigate everything, but the stat change had to be done now to be as consumer friendly as possible with the addition of a max attribute item; if we did it later on, players would have to purchase it twice rather than the single time, and that is against my personal ethics in how we run this server.Hi Seiichi.
Sorry if it came off like that, it wasn't my intention. I really like that you want to do a lot. I've been playing this game for about 7 years now and you are the first who really advance something.
But since I've been playing for that long already, I understand relatively well how things interact with each other. I can't directly influence what you will do or not. However, I can depict the impact your plans will have on this game. Because even the planned thingy with the armor of the dragons, will also increase the damage of the player by mounting the dragon. That means you will empower the player twice.
Next thing is that I sat down with several people and let them check my posts, in order to make them understandable for you. The reason is that I don't speak English well and even these people felt as if you didn't quite understand what I mean. That's why I tried to explain it so extremely simple in the end. I'm really sorry if you felt offended by this. I just wanted to help you with the overall input and my experience.
i think the increase is a great ideal, especially seeing as we need the bump for the higher lvl dungeons...our draggies suffer way to much in 102 and higher lvl dungeons
But if you need help with your kites or in general, feel free to write to me.
i agree that toughness would help a lot, thats why i asked to add it as possible stat for dragon armor:
Suggestion - Toughness on Dragon armor?
if thats not possible then a set bonus for it on 105 set would also help, of course.
i also agree that setting your stats to def would help on ironhide or debuff-dragons.
BUT: ironhide or debuff i use in situations where its needed, in 95% of a dungeon run i use a dragon that increases my damage as high as possible, including mounting.
so of course i want my dragons to increase my damage AND survive (and heal me and regenerate my DE).
so i agree with Kitalia, gladly look forward to the update and hope that there will also be a solution for toughness
btw for everyone who doesnt know - baarzukk means dragon when he writes kite
This is your final warning, lose the ego or you will be unwelcome on this network.It all depends on your expansion and what you plan to do with them. Even in RG my ironhide doesn't die with the bosses. What you all do not consider is that the regular defense brings almost nothing. that's why the Mannhards set (98) with its set bonus is just as good as a 105 dragon set and why is that so? Because there is toughness on him. But if you need help with your kites or in general, feel free to write to me.
That's why I gave many, many points that would be much better suited. We come with the right skill and expansion so 80% + defense and it is only a maximum of 95%. That is, raising the basic attributes won't make it any better. But you will notice that at the latest when it is there.
So I have no dragon, focus on Affinity or Intelligence, Strength on the armor of the dragon. There is almost only constitution on it. If you are asked why ferocity is 10, then here is the answer. Because the skill soul drain scales with it.
But the best comes, instead of screwing the dragon so hard, Seiichi and co would simply have had to change the scaling of the charisma then all dragon would have become stronger. The effect would have been exactly the same xD. But that's the way it is when you have bad advisors. You can't know things like that because you don't play them, only you.
What you could of course have done if you want your dragon to be stronger is to get gloves until you have a charisma value of 200+ on them. This would also lead to the same result. you can see that my charisma is 1022 and that is 50% + of the standard value. Now imagine you get 200+.
The issue is that he is no position to talk down to anyone, and that the attitude is unwelcome here, especially when I have to put up with it. Making suggestions are fine, and I am even fine if people really push to get their suggestions in game. This particular issue is that he was condescending (to me especially), and also has talked down to others, and has started arguments because people disagree with him. Sadly, this is not how the world works, and it especially does not work well with me as I do not have much tolerance for people in general. If he wishes to act the way he is acting, he can do it else where, whether it be by his own choice or by mine if he does not change how he acts.Hey
Baarzukk belittles everyone if needed ^^" but we arent that easily offended and to be fair, hes got a point.
Hes trying the whole time to explain to you all that the increase in the attribute bonus doesnt do antyhing good for the dragons as intended. The whole time, with the calculation and such the only real playes who benefit from the increased stats are the magic based classes, the oracles and the sorcerers who mount to increase there damage.
He got tons of ideas which really would make our beloved dragons more viable instead of the upcoming planned changes.
You dont know him Seiichi, but maybe you spotted that Baarzukk wants to be right. Hes worried that the changes may not be good enough to really do something for the dragons and tried to prove something to reconsider the changes. I dont say anything against it, you worked really hard to pull it through and make all changes work. Were seeing this on all the delays to release something good and finished.
But there was for sure a better way to communicate such concerns.
Nobody wants to hold an egg for a whole week. Make wild dragons more viable truly frees us from that. I liked it to in the old days to hunt the dragon you want and did not appreciate the new egg system, buuut that was the only way to get perfect dragons and its really appreciated, that you lend us playes the ear, something you dont have to do and spend your time with people with that big of an ego.
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