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Announcement Patch Note [Patch 1.0.21] Shifting from stats to Weapon damage, Expedition Expansion

Fisolino

May 19, 2018
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Hello AdeptGamers,


Here are the current Patch Notes. From the get go, we are currently working on getting cosmetics rolling (we will do some organisatory matters first to make it easier to work with them). For this Patch, it is primarily related to balance. This one is a bit of a biggie. Overall I am fairly satisfied with how the stat rework has impacted the game, however I still need to make adjustments to a few classes, remove some damage, add some damage, redefine some aspects like Invoker healing (possibly thinking about a stat that increases Healing effects) or Dragoon tanking. This patch focussed mainly removing some of the strengths that you gain from stats, as they were sort of overpowering, especially for the early phases of the game (and Lv.60-70), and put more strength into the weapons. This did however have to come at the cost of lowering the enchant rates. The enchants are now more meaningful and overall you will be stronger than before, if not a bit too strong.

As for content, we are slowly getting planning done on some things that will hopefully be implemented in the future. However, I cannot tell you anything about what this form of content will be about, since it's yet in the planning phase.

The TL;DR for is patch is: Nerfed ATK/MATK conversions, Buffed weapon enchants, reduced success rates and the expedition buff.



Stats

  • Reduced STR and INT to ATK/MATK conversions

Paladin
STR to ATK ratio: 5 -> 4
Dragoon
STR to ATK ratio: 9 -> 5

Gladiator
STR to ATK ratio: 6 -> 4
Myrmidon
STR to ATK ratio 15 -> 7
Overlord
STR to ATK ratio 23 -> 11


Priest
INT to MATK ratio: 7 -> 3
Invoker
INT to MATK ratio: 12 -> 6

Warlock
INT to MATK ratio: 7 -> 4
Sorcerer
INT to MATK ratio 15 -> 8


Hunter
STR to ATK ratio: 5 -> 3
Pathfinder
STR to ATK ratio 7 -> 4
Sentinel
STR to ATK ratio 12 -> 6

Marksman
STR to ATK ratio: 5 -> 3
Specialist
STR to ATK ratio 10 -> 5
Destroyer
STR to ATK ratio 17 -> 8


Bandit
STR to ATK ratio: 5 -> 3
Harlequin
STR to ATK ratio 10 -> 5
Savage
STR to ATK ratio 13 -> 7

Infiltrator
STR to ATK ratio: 5 -> 3
Ninja
STR to ATK ratio 7 -> 4
Shadow
STR to ATK ratio 10 -> 5


Summoner
INT to MATK ratio: 3 -> 2
Elementalist
INT to MATK ratio 7 -> 4
Earth Master
INT to MATK ratio 15 -> 8


Twin
STR to ATK ratio: 5 -> 3
Double Fighter
STR to ATK ratio 10 -> 5
Jumeaux
STR to ATK ratio 17 -> 8


Enchanting

  • Increased the Base damage gained on your weapons from +21-25
  • +10 : 8% -> 12%
  • +21: 40% -> 50%
  • +22: 40% -> 60%
  • +23: 40% -> 70%
  • +24: 40% -> 80%
  • +25: 40% -> 110%

  • Reduced Flat damage gain from +21 and over to 455 (same as +20)
  • Percent increase unchanged

  • Reduced enchant success from +21 to +24 (+25 is still 100%)
  • +21: 5.16% -> 2.16%
  • +22: 4.0% -> 2.15%
  • +23: 3.0% -> 1.74%
  • +24: 1.7% -> 1.23%

General

  • Updated Patcher design
  • Dragon Fellowship/Expedition at Elga can now properly take 3 Parties into the dungeon.

Use the Fellowship change to farm faster with other players!

Thank you for your patience.
 

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