[summary for easy access]
- Changing pet stats system to similar one of gear option+ (after rolling the type of stats the player want can just option+ them to cap stats)
- Add more quest slots
- Adding a "preview/Icon" of the item we linked on chat/mega (easier to check whats the item and easier and faster to find for other people in there inventory)
- Adding/Changing the gada coins drop rate from mob counter chests (maybe double it?) (right now 100 mob chest gives 1 / 200 gives 2 / 300 gives 3 / 500 gives 5 / 700 gives 5 / 1000 gives 5 from what i saw and and rarely can pop up a little extra gadas) or Change the gada coin pull system to x type of item in x maps (like just armors and junk armors in 1 map mode and shoes in 2 maps mode bottom 3 maps mode etc) (or remove the junk items or up the set items rate)
- Make a revive for gold in all dungeons like lavalon / cave / verdu / aram / etc
- Add a system when destroying your old gears that have enchantment and soulcraft will give back a x% of the powder and souls that would need to use to get that item to that lvl all in 1st/no fails try (like +5 blue example: use 100 dust and 300 souls for 1st try +5 and blue so would give back x% of those 100 dust and 300 souls back (and the tries the player did wont matter, would always math the dust and soul needed for the gear to get that lvl with 1st try/no fails)) or remove item soul bound so we can sell them to other players or up the enchanted/soulcrafted items price when selling to npc or when we turn them into souls
- Change the minimap (N) ui or make it customisable with ui save so we can change and save the ui to match our style
- Change chap 5 aim/eva/crit rate system to chap 4s or a Little nerfed ver of chap 4 (rn eva is completely useless a lvl 40s mym with 1.8k aim could hit at least 70%+ hits on lvl 60s ninja with 10k eva (12k cap) and even in pve all mobs of same or lower lvl can hit you no problem so there is no way to dodge a spam/spry atk that knocks you down you would just get spammed to death if they hit you once and the crit rate scaling is too low)
- Adding a auto item user like auto pot use when x% hp or x in x time then we could put other type of items there and auto use after they run out like beans / matches / etc
- Add soul box drops in f1 maps too (some classes benefit more for f2 farm like dragoon/battle mage / ninja / summ / etc they use/can use 3/3 chaos set and they drop from normal drops and gada from f2 when others like destroyer / overlord / senti / etc need f1 to farm for the gears they dont drop any soul boxes they will have double the work)
- Up the rates of tokens for souls to 2 tokens for 500 souls at least (2 for 100 tbh is useless 1 f2 gives that and tokens are limited per day)
- Change guild member cap to 50 or more / add more vice slots and add a new rank "Elite" or "Knight" or something like that so players of that rank can invite other players too when gm and vm are offline but the only ones who can kick are gm and vm
- Change/add in all f5 quests dust / scrolls / souls:
or