Hello there. Im nobody.
Summoner dmg needs a little buff atm as its really underperforming in Elga or general boss content and struggles on fast clearing floors on drakos compared to other classes:
So after the introduction here is my suggestion:
If possible either cut the animations of skills like - Dragon tooth
, Rolling Stone
, Earthquake
,Meteor Rain
, Megaspike wave, Inferno
/ Mega Inferno
, Impact Presser
Then buff the skills that are heavily underperforming - Earthquake
, Meteor Rain
, Megaspike wave
and reducing a bit of cooldowns on stuff like Mega spike wave
and normal spike wave
would probably help too.
For singletarget DPS the animation cut with a slight buff to Dragon tooth
would overshadow X spam finaly making Spell summoner a viable class for PvE.
That would probably be a temporary fix for summoner struggles on f1 and boss dmg till full rework eXDe
k bye.
Summoner dmg needs a little buff atm as its really underperforming in Elga or general boss content and struggles on fast clearing floors on drakos compared to other classes:
So after the introduction here is my suggestion:
If possible either cut the animations of skills like - Dragon tooth
Then buff the skills that are heavily underperforming - Earthquake
For singletarget DPS the animation cut with a slight buff to Dragon tooth
That would probably be a temporary fix for summoner struggles on f1 and boss dmg till full rework eXDe
k bye.
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